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The book presents a study of the application development process in the field of augmented and virtual reality. The author explains various aspects of this process, ranging from the basic concepts of AR and VR to strategies for deploying and monetizing applications. And emphasizes the importance of understanding the specifics of programming for AR and VR, optimizing performance, testing, and resource management. Each section is supplemented with illustrative examples. The book will be useful for beginning developers.
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